LEARN IT · PRACTICE IT · TEACH IT
Choose the path you need right now.
Learn the workflow
Understand the six decisions that take a real model from import to finished media.
Start the quick guide →Practice it once
Complete one guided project with exact settings so the full workflow clicks.
Open the practice project →Teach it clearly
Use the timed narration, screen actions, callouts, and recording checklist.
Open the training script →01 · QUICK START
Your first product video in six clear steps.
The controls follow the same order you would use in a physical product studio. Finish one decision, then move forward.
IMPORT
Drop in a GLB, STL, STEP, or another supported model.
CONFIRM
Review the detected Width, Height, Depth, and unit label.
ROTATE
Use the six 90° controls if needed, then save the rotation once.
ANIMATE
Choose a motion and set speed, video time, and camera zoom.
STYLE
Choose a material, tap Next, then set the background and branding.
EXPORT
Capture a high-resolution PNG or render the finished MP4.
Start with a GLB if your model includes textures. Start with a STEP file when clean engineering geometry matters most.
02 · WORKSPACE MAP
One screen, three working areas.
Left: workflow tabs
Move from Model and Rotate through Motion, Finish, Background, Branding, Still Shot, and Export.
Center: live 3D viewer
Drag to orbit the camera, use the six view buttons for exact sides, and set viewer zoom while composing the product.
Right: active controls
Only the settings for the selected workflow step appear here, keeping the current decision focused.
- Back to Dashboard returns to your company workspace without signing out.
- Log Out ends the current session completely.
- Play Motion previews the selected effect; pause it whenever you want to compose a still.
- View buttons snap to 3D, front, back, left, right, or top views.
03 · GUIDED PRACTICE PROJECT
Make one complete video before changing everything.
Use these settings for your first practice run. The point is not to make your masterpiece; it is to learn where every important control lives. Masterpieces are notoriously bad at waiting patiently for tutorials.
- 1Import one uncomplicated modelUse a GLB, STL, or STEP file with a clear front and a manageable triangle count.
- 2Confirm the sizeCheck Width, Height, Depth, and the unit label. If it looks physically reasonable, continue.
- 3Set the starting orientationUse the 90° controls only if needed, then click Save Rotation & Continue to Motion.
- 4Choose ClassySet speed to 1.00×, video time to 10 seconds, and camera zoom near 115%.
- 5Apply one obvious materialTry Concrete, Brushed Aluminum, Oak, or Matte so the visual change is easy to recognize.
- 6Build a simple sceneChoose Light or Dark, then add a logo only if one is ready.
- 7Capture a stillPause the motion, choose Landscape and High Resolution, then download the PNG.
- 8Export the videoChoose Landscape, Full HD, and Download MP4. Keep the tab open until rendering finishes.
You can import, save orientation, choose motion, change a material, set the scene, and export without hunting for the next tab. That is the whole job.
04 · SUPPORTED FILES
Choose the best source available.
GLB / GLTF
Best for presentation-ready models, colors, textures, and materials. GLB is the most dependable single-file option.
STEP / IGES / BREP
Model Motion Studio triangulates solid CAD geometry in the browser and preserves part colors when the file provides them.
STL
Reliable mesh geometry, but no standard real-world unit and usually no texture or material information.
OBJ / PLY
Useful interchange formats. Embedded vertex color can be preserved in PLY; linked OBJ texture packages are not yet bundled automatically.
GLB, GLTF, OBJ, STL, PLY, STEP, STP, IGES, IGS, BREP, and BRP.
05 · SIZE & UNITS
Import sets the product size.
The Studio measures the model bounding box—the farthest visible geometry along Width, Height, and Depth. That automatically sets the proportions and camera framing.
glTF and CAD
glTF uses meters. STEP and IGES are converted into millimeters while preserving their physical scale.
STL, OBJ, and PLY
These formats do not reliably store a unit. The detected numbers are correct; choose the label that matches the source. This never blocks rotation, motion, or export.
That is usually a unit mismatch, not damaged geometry. Select whether the source was modeled in millimeters, centimeters, meters, or inches.
Imported models open in a neutral front view. Use the six 90° controls only when needed, then click Save Rotation. STL and engineering CAD files are normalized from Z-up to the Studio’s Y-up motion space automatically.
06 · MOTION EFFECTS
Choose the movement that sells the model.
Every effect is scaled to the imported model and combines object movement, camera framing, cinematic banking, and moving studio lights. The live preview and downloaded video use the same motion engine. Use Reverse to run any effect in the opposite direction.
Full 360°
One complete revolution that returns to the starting view.
Classy
An elegant partial orbit with a subtle cinematic push.
Pan In
Begins wide and glides toward the model.
Ken Burns
A slow diagonal move with restrained rotation and zoom.
Detail Showcase
Multi-view close-ups reveal fine geometry, surfaces, and craftsmanship.
Cinematic Reveal
A graceful floating orbit with a distinctive hero finish.
Modern Montage
Editorial angles, composed close-ups, and polished transitions.
Impact Montage
Punch-ins, whip angles, and bold commercial hero shots.
LUX
Premium lighting movement, luxury close-ups, and a refined finish.
FLASH
Fast product reveals with energetic cuts and controlled light pulses.
How quickly the motion travels through its sequence.
The final length of the downloaded video.
Product size in frame. The viewer supports 50% through 300%.
Its controlled exposure pulses are part of the effect. If you want energetic movement without flashes, choose Impact Montage.
07 · FINISH & COLOR
Preview the materials a real product could be made from.
Original
Preserves imported materials and textures.
Stone & Mineral
Concrete, plaster, granite, marble, and sandstone.
Wood
Natural oak, dark walnut, and maple grain.
Metal
Aluminum, steel, brass, copper, and chrome.
Polymers
Matte, gloss, ABS, polycarbonate, silicone, and rubber.
Engineered
Industrial composite and carbon fiber.
Materials combine color, fine surface relief, roughness variation, studio reflections, and directional metal or fiber detail. Use the category chips to move quickly, then click Next: Choose Background. Custom Material Color can tint the selected surface without removing its texture.
08 · STUDIO & BRAND
Build the scene around the product.
PNG stills preserve transparency. Standard H.264 MP4 video does not, so Model Motion Studio automatically uses the Light studio when Transparent PNG is selected during video export.
Choose a PNG, JPG, or WebP room, studio set, lifestyle scene, gradient, or branded graphic. Use Replace to change it or Remove to return to the Light studio.
09 · STILL SHOTS
Capture the exact composition as a high-resolution PNG.
- 1Stop the motionPosition the model by dragging, selecting a view, and setting viewer zoom.
- 2Style the sceneChoose the material, custom tint, background, logo, and watermark.
- 3Open Still ShotSelect Landscape 16:9, Square 1:1, or Vertical 9:16.
- 4Choose HD or Ultra 4K4K is ideal for listings, presentations, print layouts, and future crops.
- 5Download PNGThe saved image uses the current viewer camera angle and model position.
Leave intentional space around the model when text, pricing, or a call-to-action will be added later in another design program.
10 · MP4 EXPORT
Render the finished video locally.
- 1Choose the aspectLandscape 16:9, Square 1:1, or Vertical 9:16.
- 2Choose the resolutionFull HD for speed; 4K for detailed close-ups.
- 3Set durationMost product clips work well around 8–15 seconds.
- 4Download MP4Keep the tab open while the browser renders.
Confirm the latest video specifications for Amazon, Shopify, Walmart, social platforms, or any other destination.
11 · ACCOUNT & ACCESS
Your company workspace and team.
- Dashboard opens your authorized company studios and account tools.
- Company branding can be managed centrally so the correct logo and watermark are ready for the team.
- Invited users accept the emailed invitation and create their own secure sign-in.
- Site administrators manage businesses, subscriptions, pricing, invitations, and account status separately from the Motion Studio.
12 · CREATOR SHOWCASE
Share what you made without filling out a long form.
The creator review flow is deliberately short. Show the finished work, rate the experience, write one sentence, and approve the polished wording before it enters moderation.
- 1Add the finished workUpload one or two product images, or one short video. Images and video are not mixed in one submission.
- 2Rate the experienceChoose one through five stars and write a brief, honest comment.
- 3Review the AI-polished draftEdit anything you want. The assistant improves the wording without inventing product claims.
- 4Approve and submitYour email stays private. The review appears publicly only after owner moderation.
13 · TROUBLESHOOTING
The fast fixes.
The model is sideways or upside down.
Open Rotate. Use Tip Forward/Backward, Turn Left/Right, or Roll Left/Right in exact 90° steps, then click Save Rotation & Continue to Motion.
The model has no color.
STL and many CAD files contain geometry without presentation materials. Choose a surface in the Material Library, use Custom Material Color, or import a textured GLB.
The model rotates correctly, but Motion is unavailable.
Click Save Rotation & Continue to Motion. That saves the current product orientation as the starting pose for every effect.
The GLTF file has missing textures.
Use a GLB so textures and material data travel in one file. Multi-file GLTF packages are not yet imported as a bundle.
A very complex CAD file opens slowly.
CAD triangulation happens locally. Try a simplified export or a presentation-ready GLB for very large assemblies.
The preview movement looks different after I resize the window.
Stop and restart the motion after the viewer settles. The engine automatically reframes motion to the imported model and current workspace.
The exported video or 4K still is taking a while.
Rendering happens locally in the browser. Keep the tab open; longer videos, 4K resolution, and complex models require more processing.
READY TO SEE IT MOVE?